TY - GEN
T1 - Olfactory-enhanced multimedia video clips datasets
AU - Murray, Niall
AU - Ademoye, Oluwakemi A.
AU - Ghinea, George
AU - Qiao, Yuansong
AU - Muntean, Gabriel Miro
AU - Lee, Brian
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/6/30
Y1 - 2017/6/30
N2 - Recently, the concept of adding multisensory media components to complement and extend user Quality of Experience (QoE) of traditional media has gained attention from both academia and industry. Research works stimulating additional senses like olfaction (sense of smell), haptic (sense of touch) and gustation (sense of taste) have emerged. In particular in theme parks, multisensory experiences that also offer ambient lighting effects, vibrating seats, wind generators, mist effects, heaters/coolers, etc. are appearing. Considering this growing awareness and popularity, a key research challenge is to experientially evaluate if and how these different effects affect user QoE. In this context, there is a lack of common test content and raw data results to support reproducible research and cross research team verification. This paper fills this gap. We share: the data from the empirical study; the video content; the olfactory components employed to enrich the video; the methodologies employed and various other aspects found through experience to be important. Uniquely, this work is complemented by two datasets, obtained in two separate but related empirical studies, one conducted in the UK, and the other in Ireland.
AB - Recently, the concept of adding multisensory media components to complement and extend user Quality of Experience (QoE) of traditional media has gained attention from both academia and industry. Research works stimulating additional senses like olfaction (sense of smell), haptic (sense of touch) and gustation (sense of taste) have emerged. In particular in theme parks, multisensory experiences that also offer ambient lighting effects, vibrating seats, wind generators, mist effects, heaters/coolers, etc. are appearing. Considering this growing awareness and popularity, a key research challenge is to experientially evaluate if and how these different effects affect user QoE. In this context, there is a lack of common test content and raw data results to support reproducible research and cross research team verification. This paper fills this gap. We share: the data from the empirical study; the video content; the olfactory components employed to enrich the video; the methodologies employed and various other aspects found through experience to be important. Uniquely, this work is complemented by two datasets, obtained in two separate but related empirical studies, one conducted in the UK, and the other in Ireland.
KW - MPEG-V
KW - Olfaction
KW - QoE
KW - dataset
KW - mulsemedia
KW - multimedia
KW - sensory experience
UR - http://www.scopus.com/inward/record.url?scp=85026744932&partnerID=8YFLogxK
U2 - 10.1109/QoMEX.2017.7965653
DO - 10.1109/QoMEX.2017.7965653
M3 - Conference contribution
AN - SCOPUS:85026744932
T3 - 2017 9th International Conference on Quality of Multimedia Experience, QoMEX 2017
BT - 2017 9th International Conference on Quality of Multimedia Experience, QoMEX 2017
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 9th International Conference on Quality of Multimedia Experience, QoMEX 2017
Y2 - 29 May 2017 through 2 June 2017
ER -