Building a Low-Cost Immersive Haptic Feedback Glove for Virtual Reality

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In recent years, the Virtual Reality (VR) sector has blurred boundaries between the the real world, and virtual world. Key advances in display technologies have led to greater levels of immersion within VR. HMD's are now lighter and allow for more interactive experiences. Despite these impressive changes, VR enthusiasts continue to tighten the gap between physical and digital spaces by stimulating additional senses using immersive accessories. Haptic feedback is a new and emerging consumer area within this space.Although technologies exist to stimulate haptic feedback within VR, they are often expensive and therefore out of reach for many consumers. As a result, a new generation of eXtended Reality (XR) hardware enthusiasts have emerged, establishing workflows to create low costs systems to stimulate the senses beyond audiovisual. In this paper, we investigate the process and challenges of building one such low-cost solution taking inspiration from LucidVR and OpenGlove SDK.

Original languageEnglish
Title of host publication2024 16th International Conference on Quality of Multimedia Experience, QoMEX 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages58-61
Number of pages4
ISBN (Electronic)9798350361582
DOIs
Publication statusPublished - 2024
Event16th International Conference on Quality of Multimedia Experience, QoMEX 2024 - Karlshamn, Sweden
Duration: 18 Jun 202420 Jun 2024

Publication series

Name2024 16th International Conference on Quality of Multimedia Experience, QoMEX 2024

Conference

Conference16th International Conference on Quality of Multimedia Experience, QoMEX 2024
Country/TerritorySweden
CityKarlshamn
Period18/06/2420/06/24

Keywords

  • Force Feedback
  • Haptics
  • Virtual Reality

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