Application of immersive technologies for education: State of the art

Péter Tamás Kovács, Niall Murray, Gregor Rozinaj, Yevgeniya Sulema, Renata Rybárová

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

50 Citations (Scopus)

Abstract

Existing multimedia systems used in education mostly address only two senses by using two communication channels (visual and audio) of the five human senses (sight, hearing, taste, smell, and touch), limiting the potential efficiency of learning. This paper presents a survey on existing technical opportunities for the development of an immersive learning environment. Four components of the immersive environment - visual, audio, olfactory, and haptic are described and discussed in the paper. In particular 3D displays, head mounted devices, 3D sound systems, olfactory displays, haptic devices, and interaction devices are presented.

Original languageEnglish
Title of host publicationProceedings of 2015 International Conference on Interactive Mobile Communication Technologies and Learning, IMCL 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages283-288
Number of pages6
ISBN (Electronic)9781467382434
DOIs
Publication statusPublished - 16 Dec 2015
EventInternational Conference on Interactive Mobile Communication Technologies and Learning, IMCL 2015 - Thessaloniki, Greece
Duration: 19 Nov 201520 Nov 2015

Publication series

NameProceedings of 2015 International Conference on Interactive Mobile Communication Technologies and Learning, IMCL 2015

Conference

ConferenceInternational Conference on Interactive Mobile Communication Technologies and Learning, IMCL 2015
Country/TerritoryGreece
CityThessaloniki
Period19/11/1520/11/15

Keywords

  • 3D display
  • 3D sound system
  • Haptic device
  • Immersive technology
  • Mulsemedia
  • Olfactory display

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