A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

21 Citations (Scopus)

Abstract

Teleoperation applications are designed to assist humans in operating complex mechanical systems. Interfaces to teleoperation systems have always been challenging. Recently the potential of virtual reality (VR) has been a topic of interest, particularly with the availability of head mounted displays and interaction controller devices. As a result, research into the viability of VR as a technology to support remote operation and improved human machine interaction has emerged. It is assumed that VR will offer the user a more immersive and natural experience when operating a virtual representation of a mechanical system. To achieve this, there are a number of research challenges that need to be addressed. In this short paper, we introduce and discuss key challenges for VR-based teleoperation systems. Since the key focus of our work is understand user quality of experience (QoE) of VR-based teleoperation applications, the design and implementation of an implicit and explicit QoE Evaluation system is also presented.

Original languageEnglish
Title of host publicationProceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE 2019
PublisherAssociation for Computing Machinery, Inc
Pages10-12
Number of pages3
ISBN (Electronic)9781450362993
DOIs
Publication statusPublished - 18 Jun 2019
Event11th ACM SIGMM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE 2019 - Amherst, United States
Duration: 18 Jun 2019 → …

Publication series

NameProceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE 2019

Conference

Conference11th ACM SIGMM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE 2019
Country/TerritoryUnited States
CityAmherst
Period18/06/19 → …

Keywords

  • Cyber physical systems
  • Network delay
  • Networks
  • Physiological metrics
  • Quality of experience
  • Remote operation
  • Virtual reality

Fingerprint

Dive into the research topics of 'A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications'. Together they form a unique fingerprint.

Cite this